Intern - IT Software Engineer
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As a Nintendo of America Intern, you will actively contribute to meaningful projects, and gain valuable hands-on work experience with a leading company in the entertainment industry. During the program from June through August, your work experience will be enhanced with mentoring, networking opportunities and exposure to industry leaders from across the company! Whether you are in a technical or non-technical role, you will be a part of a team committed to putting smiles on faces of millions around the world.
INTERN – IT SOFTWARE ENGINEER
Application Deadline: December 1, 2025
DESCRIPTION OF DUTIES:
- Contribute to Nintendo’s IT team to develop, design and implement internal/external web-based application features
- Partner closely with the team in a DevOps environment to deliver seamless, end-to-end solutions
- Collaborate with cross-functional teams and present work to clients and stakeholders
- Design technical solutions while supporting the operational requirements and strategic initiatives
SUMMARY OF REQUIREMENTS:
- 3.0+ GPA
- Currently enrolled in an accredited college or university with a graduation conferral date between May 2026 and June 2027
- Pursuing a degree in Computer Science, Software Engineering, or related field
- Knowledge of modern programming languages (e.g. Python, Typescript, Java, JavaScript)
- Familiar with modern front-end framework (e.g., React) and/or back-end framework (e.g., Spring)
- Knowledge of data structures and algorithms
- Able to articulate technical challenges and solutions effectively
- Familiar with software development principles and understanding modern web technologies to develop web applications
- Legally authorized to work in the United States
- Able to work 40 hours a week onsite throughout the course of the 10-week summer internship between June 15 – August 21
- A completed Internship Questionnaire following application
This position is onsite in Redmond, WA, and not open to remote status at this time.