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USAEV Technical Artist Designer - Remote

USA Entertainment Ventures – Technical Artist Designer Internship

Build the Systems. Shape the Experience. Power the Future of Interactive Entertainment. 
Location: Remote | Duration: 120–365 Days

At USA Entertainment Ventures, we build interactive experiences that empower creators, spark curiosity, and make learning feel like play. Our projects blend storytelling, simulation, and hands‑on exploration to help users develop real‑world skills through immersive digital environments.

As a Technical Artist Designer Intern, you’ll help bring these experiences to life. You’ll transform creative concepts into functional, interactive systems—collaborating with designers, artists, writers, and technical teams to build games and simulations that are intuitive, meaningful, and fun. This role is ideal for emerging developers who want to use their technical skills to support entertainment, education, creativity, and youth‑driven innovation.

Apply Now

What You’ll Do

  • Build core gameplay systems including controls, physics, input handling, UI interactions, animations, and player feedback loops
  • Translate design documents into functional prototypes and polished features
  • Collaborate with designers and technical artists to refine mechanics, improve usability, and optimize performance
  • Write and debug scripts in C#, C++, Python, or JavaScript to support interactive tools and simulation‑style experiences
  • Develop modular, reusable systems that support multiple learning pathways (e.g., financial literacy, creative storytelling, STEM exploration)
  • Integrate AI and LLM‑powered tools to enhance adaptivity, feedback, and personalized learning moments

You’ll Learn To

  • Build interactive experiences using Unity, Unreal Engine, or Godot
  • Develop scalable architecture for multi‑genre entertainment and educational projects
  • Apply physics, collision systems, and game math to solve real design challenges
  • Use AI to enhance character behaviors, generate content, and support learner progression
  • Balance gameplay flow with instructional goals, accessibility, and youth‑centered design principles

Requirements

  • Experience with at least one programming language (C#, C++, Python, or JavaScript preferred)
  • Curiosity about how games and interactive tools are built
  • Comfort working in a collaborative, remote environment
  • Currently studying Computer Science, Game Development, Software Engineering, Interactive Media, or a related field
  • Availability for virtual team meetings:
    • Mondays @ 9:00 AM MST
    • Wednesdays @ 10:00 AM MST
    • Fridays @ 8:00 AM MST
    • SkillBridge participants: Thursdays @ 9:00 AM MST

Bonus Skills (Not Required, But Valued)

  • Experience with Unity or Unreal
  • Interest in simulation‑style or physics‑based gameplay
  • Familiarity with educational game design or youth‑focused digital tools
  • Experience with GitHub or version control workflows

Benefits & Perks

  • Build real systems used in youth‑centered learning, creative development, and digital exploration
  • Collaborate with a multidisciplinary creative team—designers, writers, artists, and media specialists
  • Receive mentorship from experienced developers and technical leads
  • Gain hands‑on experience integrating AI into interactive learning and entertainment environments
  • Build a portfolio that demonstrates real‑world impact
  • Performance‑based pathway to a paid apprenticeship

Turn your passion for coding into tools that inspire the next generation of creators.

Apply now to become a Technical Artist Designer Intern at USA Entertainment Ventures.